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Respawn Entertainment is exploring a potential Legend progression system to reignite Apex Legends’ player engagement and introduce meaningful rewards for dedicated fans.
Why Apex Legends needs a change
Apex Legends has been in a tough spot recently. While its gameplay mechanics remain highly regarded, players are increasingly vocal about the lack of engaging progression systems. With competitors like Marvel Rivals surpassing Apex Legends’ peak player counts, Respawn must find a way to innovate and keep players invested.
One potential solution? A Legend progression system. This idea has been circulating since the introduction of weapon mastery in Season 17, which, while promising, fell short due to its grind-heavy and uninspiring rewards. Many players have called for Respawn to expand on this concept with a system that rewards fans for their dedication to specific Legends.
What is a Legend progression system?
The proposed system would allow players to earn unique rewards for playing their favorite Legends. By accumulating kills, damage, or tactical ability usage, players could unlock exclusive cosmetics, badges, or emotes tied to that Legend. Such a system could also incentivize players to explore Legends outside their comfort zone, shaking up the meta and adding variety to matches.
For instance, imagine grinding for a unique Heirloom recolor for Pathfinder or a reactive skin for Bangalore. Rewards could range from banners and trackers to full-fledged Legend-specific finishers. This approach would not only reward player investment but also create a sense of accomplishment that goes beyond mere Apex Coin purchases.
The rise and fall of weapon mastery
Season 17 introduced weapon mastery, a system where players could level up each weapon to 100, unlocking trials and a final legendary skin. However, the execution left much to be desired. Only one player, known as Ill Beans, has publicly completed the grind, admitting to exploiting a broken XP system. This led many to criticize the system for being overly repetitive and lacking true skill-based progression.
In contrast, a Legend progression system could be designed with a better balance between effort and reward, giving players a reason to engage with the game beyond the standard battle pass.
Breakout rewards: A missed opportunity
Fans fondly remember the Breakout Rewards from Season 20, which offered players the chance to earn iconic rewards like the reactive Flatline skin and matching Wraith banners. These challenges were free and engaging, giving players a sense of accomplishment without requiring Apex Coins.
Despite its popularity, the Breakout system was abandoned, leaving players to grind for uninspired battle pass rewards or pay for cosmetics through the Exotic Shop. Bringing back a similar progression system, tailored for individual Legends, could be the game-changer Apex Legends desperately needs.
How Respawn could implement Legend progression
To make this system successful, Respawn could combine the best elements of past features. For example:
- Introduce account-wide badges for achieving milestones with multiple Legends.
- Offer unique cosmetic rewards, such as exclusive finishers or banners, for each Legend.
- Incorporate skill-based challenges that reward gameplay proficiency, rather than grind-heavy objectives.
- Allow players to track their progress through an intuitive UI, similar to the current weapon mastery system.
This system would not only increase player engagement but also foster a deeper connection to the game’s roster of Legends.
Frequently Asked Questions about Apex Legends Next Big Move
1. What is the Weapon Mastery system in Apex Legends?
2. Why is the Weapon Mastery system criticized?
3. What are Breakout Rewards in Apex Legends?
4. What is the current level cap in Apex Legends?
5. What happened to the Dive Trails in Apex Legends?
6. What are the suggestions for new progression systems in Apex Legends?
7. Why do players want free seasonal rewards in Apex Legends?
8. What are the issues with splitting the Battle Pass in Apex Legends?
Source : ThordanSmash
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