The mid season update for apex legends season 26 is here, and Respawn has delivered a massive round of balance changes. If you are looking for the latest Apex Legends Patch Notes, this update is packed with adjustments that will shake up the meta, from EVO Harvesters to big nerfs and buffs for some of the game’s most popular Legends.

Balance updates

EVO Harvesters

  • Spawn rate increased to 10-11 depending on map size (was 7-8)
  • Reduced likelihood of multiple EVO Harvesters spawning in a single POI

Ring exploit prevention

  • Adjusted to prevent system abuse

Legend updates

Assault class

  • Stowed reload: time to reload while stowed increased to 4s (was 2s)

Ash

  • Passive: Predator’s Pursuit cooldown increased to 12s (was 8s), gives less boost if not dashing in the direction you are moving
  • Tactical: Arc Snare breaks more easily, duration reduced to 6s (was 8s), less pulling strength, no extra shield damage
  • Level 2 upgrades: Dual Breach and Marked for Death removed, replaced with Longer Reach (extends Phase Breach by 25m) and Ultimate Cooldown (reduces Phase Breach cooldown by 30s)
    Dev note: Ash has stayed at the top even after previous nerfs. The longer dash cooldown and removal of Dual Breach should make her more punishable.

Caustic

  • Nox Gas damage now ramps every 2 ticks instead of every tick
  • Removed aim punch when taking damage
    Dev note: Caustic’s buffs brought him back into the meta, but gas needed to be more forgiving to fight against.

Mad Maggie

  • Tactical: Riot Drill fires faster and comes out instantly after releasing the button
  • Ultimate: Wrecking Ball throw sped up 25%, explosions deal up to 25 damage (was 20), lifetime reduced to 7s (was 10s), speed pads give fortified buff, last 20s (was 60s), speed boost lasts 3.5s (was 2s), pads no longer drop from final explosion
  • Level 2 upgrades: Shots Shots Shots removed, new Gunrunning lets passive speed boost work with SMGs and Pistols, Fire Ball now drops magma patches and Mad Maggie takes 50% less fire damage
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    Dev note: Maggie gets more reliable utility, stronger pushes, and team support with fortified pads and her new Gunrunning upgrade.
  • Seer

    • Passive: Heart Seeker range increased to 75m, now one constant heartbeat, new UI and audio feedback, clearer waveforms for enemy distance
    • Tactical: Focus of Attention scan duration up to 4s (was 2.5s), silence duration reduced to 2.5s (was 8s), cooldown reduced to 20s (was 30s), slower scan delay, VFX improvements, gives Seer a 4s speed boost when scanning
    • Ultimate: Exhibit throw range increased to 50m (was 15m), sphere radius to 38m (was 34m), Seer gains enhanced movement while inside, enemies see threat indicator near center
    • Level 2 upgrades: Artist’s Reach and Ultimate Cooldown removed, new Lasting Beats shows enemies who leave the dome for 5s, new Home Base makes Tac recharge 4x faster inside Exhibit
    • Level 3 upgrades: Long View removed, new Energizing Focus regenerates 25 shields on Tac hit, Split Focus no longer has a downside
      Dev note: Seer is back with more in-combat power but fewer oppressive mechanics, aiming to make him fun for both sides.

    Sparrow

    • Tactical: Tracker Dart duration reduced to 12s (was 15), new VFX when aiming to show if dart will activate a nearby Enemy Scan Beacon
    • Ultimate: Stinger Bolt health reduced to 400 (was 550), now slows Sparrow and allies as well, animation improved for clarity
    • Level 2 upgrades: Extra Traps now gives 1 additional trap (was 2)
      Dev note: Sparrow was strong but frustrating. His tracking is shorter, Stinger Bolt easier to destroy, and visuals clearer for better counterplay.

    This mid season update is one of the most impactful balance passes we have seen in a while. If you are searching for the Apex Legends patch notes today, this is the full list that breaks down every major change across Legends, weapons, and systems.

    🌐 For more Apex Legends patch breakdowns, Leaks, and esports coverage visit ALegends.gg

    Source: EA Apex Legends

    Frequently asked questions

    What happened to EVO Harvesters in season 26 mid season?

    EVO Harvesters now spawn more often, with 10-11 on the map depending on size, and they are less likely to stack in a single POI.

    What are the biggest Legend changes in this patch?

    Ash, Mad Maggie, Seer, Caustic, and Sparrow all received major changes. Ash and Caustic were toned down, while Mad Maggie and Seer got upgrades to make them more viable.

    How was Seer reworked?

    Seer’s Heart Seeker now has a longer range and better clarity. His Tac scans last longer, give him a speed boost, and recharge faster inside his Ult. His Exhibit covers a bigger area with longer throw range, and his upgrades were reworked.

    Did Mad Maggie get buffed or nerfed?

    Mad Maggie got buffs across the board, with faster animations, stronger Wrecking Ball pads that grant fortified, and new upgrade options that give her more flexibility in close-range fights.