Apex Legends has been adding new characters every season since launch — and with Sparrow/Belva joining the roster in Season 25, we’re about to hit a critical mass. According to Thordan Smash, it’s time to talk about the oversaturation of legends, the balancing nightmare, and what Apex really needs to focus on.

Let’s break it down: which legends are coming, what’s being lost in the process, and why more doesn’t always mean better.


🧬 A Look Back: From 8 to Nearly 30 Legends

At launch, Apex only had:

  • Bloodhound, Gibraltar, Lifeline, Pathfinder, Wraith, Bangalore, Caustic, and Mirage

Now? The legend roster has nearly quadrupled. And while new characters hype up new seasons, too many legends create major balancing problems.

Take Seer for example:

  • Once overpowered and everywhere
  • Now one of the least played and nearly irrelevant in both pubs and comp

That’s the life cycle of most new legends — release strong, sell cosmetics, get nerfed, vanish.


🚨 “It’s Not Fun Anymore” – The Pro Perspective

Former pro Mande said it best:

“It’s 75% abilities, 25% shooter. Apex should be 95% shooter, 5% abilities. They need to stop pumping out legends.”

And he’snot wrong. The game has drifted from being a gunplay-first FPS to an ability-spam battlefield, filled with smoke, walls, scans, and visual clutter.

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🔮 Legends in the Pipeline

Here’s a list of leaked or teased legends expected in future seasons:

  • Sparrow (Belva) – Coming in Season 25
  • Jialter V1 – Possibly a Reborn-style rework
  • Tinkerer, Flux, Artemis
  • Scrier – Can view death cam footage
  • Uplink – Deploys a revive satellite
  • Phantom – Passive double jump and hook
  • Jester – Titanfall-inspired drop pod ability
  • Caliber – Previously revealed as Ballistic
  • Reborn Variants – Like Revenant Reborn and possibly Fuse

And while some of these sound amazing, the real issue is that too many new legends = more balancing issues + abandoned lore arcs.


🧱 Unfinished Stories, Forgotten Characters

Respawn’s lore pacing is falling apart:

  • Vantage and her mom’s story? Introduced in Season 14, never followed up.
  • Crypto & Mila? Still waiting since Season 3.
  • Loba & Revenant? Took 15 seasons to get closure.

Players lose interest before stories conclude — and new legends just push older ones further into obscurity.


🎨 Collection Events Are Suffering Too

With nearly 24 legends, each new collection event with 24 cosmetics means:

  • Not every legend gets a skin
  • Banner frames and charms pad the numbers
  • Main legends are skipped season after season

It’s becoming impossible for fans of certain legends to ever see new cosmetics in events.


🧨 What Should Respawn Focus On Instead?

  1. Weapon Meta & Balance
    • A new weapon shifts the game far more than a new legend
    • Balancing weapons helps everyone, not just mains
  2. New Content Outside of Legends
    • Maps, POI reworks, ranked systems
    • More focus on game modes, not just hero kits
  3. Polishing Existing Legends
    • Reworks like Revenant Reborn were great — we need more of that
    • Expand on underused or forgotten characters
  4. Lore Completion
    • Finish stories you’ve started
    • Don’t let the narrative get buried under seasonal hype

💰 Why Respawn Keeps Releasing Legends

Let’s be honest:

  • New legend = new hype
  • New legend = new heirloom
  • Heirloom = $$$

And that model has worked. But at what cost?

If Respawn isn’t careful, they’ll keep chasing short-term revenue over long-term retention.


💬 Final Thoughts

We all love new legends — but Apex is hitting a point where the game is becoming too crowded, too noisy, and too unbalanced. It’s time to slow down, fix the core systems, polish what already works, and let Apex be the tight, gunplay-first FPS it was meant to be.

Let us know at ALegends.gg

Source:
Thordan Smash on YouTube

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