Hotta Studio’s upcoming open-world gacha game is nearly here, and with its launch comes one of the most essential systems every player needs to learn—the gacha system.

In Neverness to Everness, the gacha system sits at the core of progression, shaping how players unlock new characters and build their teams. With multiple banners, varying rates, and pity mechanics in play, every pull carries weight, especially for those aiming to secure limited S-rank units early with or without the need to Neverness to Everness Top Up. Whether aiming for top-tier S-rank characters or planning pulls efficiently, knowing how the Neverness to Everness gacha system works can make a huge difference from day one. 

Here’s everything you need to know about the NTE Gacha System. 

What Makes the NTE Gacha System Different?

Unlike conventional gacha systems seen in games like Genshin Impact or Honkai Star Rail, the NTE gacha system uses a dice-board mechanic called “Scarborough Fair.” Each pull uses a dice roll that moves a token across a board filled with randomized reward tiles.

NTE Banner Types: Limited vs Standard

The NTE gacha system is divided into three main banner types:

NTE Gacha System Explained: Rates, Pity, and Pull Mechanics - Other - ALegends
NTE Gacha System Explained: Rates, Pity, and Pull Mechanics - Other - ALegends

Limited Board

This is where featured S-rank characters appear. Limited banners rotate regularly and are the primary source of new units.

  • Uses Solid Dice
  • Features rate-up S-rank characters
  • Guaranteed featured character on S-rank pull

Standard Board

This banner contains permanent characters and is always available.

  • Uses Fabricated Dice
  • Includes a fixed roster of S-rank characters
  • Functions as long-term collection banner

Weapon Banner (Arc System)

Weapons, known as “Arcs,” are obtained through a separate system.

  • Uses Tri-Keys
  • Has its own pity rules and guarantees
  • Focused on enhancing characters rather than collection

Drop Rates in the NTE Gacha System

Early analysis and guides indicate the following approximate rates:

  • S-rank character: ~0.6%–1.9% depending on banner interpretation
  • A-rank rewards: ~10%–22% range
  • B-rank rewards: majority filler rewards

While rates vary slightly between sources, the general consensus is that the system is tuned similarly to other modern gacha games, but with improved pity guarantees.

One of the most talked-about points among players is the banner system, especially the absence of a traditional 50/50 loss mechanic on limited banners. Instead, once an S-rank is pulled, it directly guarantees the featured character. 

This has been widely received as a major win in community discussions, with many noting that it removes a common source of frustration found in other gacha systems. A lot of reactions highlight how this approach makes limited pulls feel more predictable and less punishing, encouraging players to commit resources with greater confidence rather than relying purely on luck.

Pity System Explained (Core of NTE Gacha System)

The pity system is where the NTE gacha system becomes more generous than most competitors.

NTE Gacha System Explained: Rates, Pity, and Pull Mechanics - Other - ALegends
NTE Gacha System Explained: Rates, Pity, and Pull Mechanics - Other - ALegends

Hard Pity

  • Guaranteed S-rank at around 90 pulls

Soft Pity / Boost Phase

  • Begins around 70 pulls
  • S-rank rates increase significantly after this point

Guaranteed Feature Rule

First S-rank on limited banner = always featured character

No 50/50 system exists

Currency System in NTE Gacha

NTE uses a few different currencies for its gacha system, and each one has its own purpose when it comes to pulling on banners. Instead of everything being bundled into one resource, the game separates progression and summoning pulls, so it’s best to know how they work and which currency goes with which banner.

  • Annulith is the main premium resource used for obtaining summons and other high-value items tied to the gacha system.
  • Fabricated Dice are used for the regular banner, where the general character pool is available. These are usually more accessible and often obtained through gameplay progression and events.
  • Solid Dice are reserved for time-limited banners featuring exclusive characters. Since these banners rotate, this currency is often saved for specific rate-up units players want to prioritize.
  • Tri-Keys (weapon banner) are dedicated to weapon-focused banners, separate from character pulls.

Does the Pity Carry Over in NTE?

One of the strongest features of the NTE gacha system is pity carryover.

Across multiple guides and community breakdowns, the following is confirmed:

  • Character pity carries over between limited banners
  • Weapon pity also carries over between rotations
  • Only cosmetic milestone systems reset per banner

Instead of resetting your pity count every banner, your progress carries forward. So if someone pulls a lot but doesn’t hit the guaranteed rare unit yet, that progress isn’t wasted when the banner changes.

Why the NTE Gacha System Feels More Generous

Compared to industry standards, NTE introduces several player-friendly mechanics:

  • No 50/50 loss on limited characters
  • Soft pity begins earlier (~70 pulls)
  • Guaranteed featured character on first S-rank
  • Pity carryover across banners

Final Thoughts

That’s everything you should know about the NTE gacha system and how it works. While RNG still plays a central role, the addition of guaranteed featured characters, carryover pity, and interactive dice mechanics creates a more transparent and engaging summoning experience. For players preparing for launch, understanding how dice, pity, and banners interact will be crucial for optimizing pulls and saving resources effectively, so this guide will hopefully be helpful.