Respawn has announced that changes are coming to Ranked drop ship mechanics in Apex Legends following community concerns. The current pre-determined drop zone system had raised the ship height in order to give Players more visibility, but this has created issues that the developers are now moving to fix.

Why the drop ship height was raised

When Respawn first increased the drop ship height, the idea was to make drops less disorienting, give players a better chance to survey their surroundings, and allow more flexibility in choosing a landing spot. Unfortunately, this extra flexibility also caused multiple squads to funnel into the same points of interest, creating the same chaotic early-game fightsthe change was meant to reduce.

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New test coming with ALGS settings

To address the issue, Respawn confirmed they will now test a drop ship height that matches what is used in the Apex Legends Global Series (ALGS). By aligning Ranked with the competitive standard, the developers hope to create a more balanced and fair experience that rewards smart rotations instead of forcing players into messy early fights.

This adjustment is still in testing, but the goal is clear: make Ranked matches feel more competitive while listening to community feedback.

For more Apex Legends updates, competitive changes, and Ranked adjustments visit ALegends.gg

Source: Respawn

Frequently asked questions

Why did Respawn raise the drop ship height in Ranked?

The goal was to give players more visibility, reduce disorientation, and add flexibility when choosing a drop location.

What was the problem with the higher drop ship height?

It caused multiple teams to be funneled into the same POIs, creating chaotic early-game fights.

What change is Respawn testing now?

They will test a drop ship height that matches ALGS competitive settings.

How will this impact Ranked play?

The change should make Ranked games feel more competitive and consistent with professional play, reducing chaotic early engagements.