In apex legends season 26: Showdown, EVO Harvesters have received a massive overhaul aimed at making them more valuable and more strategic to fight over.

As detailed by @HYPERMYSTx, these changes are all about improving map flow, centralizing combat, and rewarding smarter rotations.


What’s New With EVO Harvesters?

1. EVO Reward Increased

  • EVO Harvesters now grant 425 EVO
  • Previously only rewarded 350 EVO
  • This makes them far more impactful early game and worth contesting

2. Improved Spawn Placement

  • Harvester spawns have been repositioned closer to the geo-center of maps
  • Now guaranteed to spawn away from POI cores, reducing hot drop chaos
  • Encourages more mid-game engagements and rotational fights

3. Reduced Spawn Rate

  • Fewer harvesters overall: now only 8 or 9spawn per match
  • Down from 17–20, making each one more competitive and rewarding
  • Teams will need to intentionally plan around harvesters for optimal EVO gains

Why It Matters

These changes make EVO Harvesters a high-value resource, especially in Ranked and Wild Card modes. With fewer spawns and better placement, they’re now core strategic objectives rather than random extras on the edge of the map.

Expect more teams to rotate around harvesters and more fights to break out near them — so bring the heat if you plan to grab one.


Final Thoughts

Respawn continues to refine Apex’s pacing and reward systems, and this EVO Harvester update is a subtle but smart tweak. It’s a clear shift toward rewarding smart map Control and Movement, and it could have a big impact on how early and mid-game fights play out in Season 26.

Want full coverage of Season 26 updates, patch notes, and meta breakdowns?

Visit ALegends.gg

Source: @HYPERMYSTx


Frequently Asked Questions

How much EVO do Harvesters give now?

EVO Harvesters now grant 425 EVO, up from 350.

How many Harvesters spawn per game?

There are now only 8 or 9 Harvesters per match, depending on map size.

Where do EVO Harvesters spawn now?

They’re now placed closer to the geo-center of the map and away from POI cores, making them more balanced and easier to contest.