Apex Legends just dropped a new update that promises to shake up the current balance, and the community is already buzzing. Respawn Entertainment shared the details of this patch on Twitter, and Players can expect several key adjustments affecting both weapons and characters.
Here’s a breakdown of the latest changes:
Weapon Tuning: L-Star and Rampage Adjustments
The L-Star and Rampage, two iconic heavy weapons in the game, have both received slight tweaks to their performance. The L-Star’s damage has been reduced from 20 to 19, and it now overheats slightly faster. This change could make it a little trickier to use, especially for players who rely on its sustained fire. On the other hand, the Rampage’s damage has been dropped from 30 to 29. While it’s a small adjustment, it’s part of Respawn’s ongoing effort to fine-tune the weapon balance in Apex Legends.
Assault Class Scan Time Reduced
For those who enjoy playing with the Assault Class, there’s a significant change here. The time for scanning an enemy with the Assault Class ability has been reduced to 2 seconds, down from the previous 4 seconds. This faster scan time will allow players to track down enemies more efficiently, changing the flow of fights for Assault Class users.
Mirage’s HealthBars No Longer Appear in Assault Class Scan
In another important tweak, Respawn has made an adjustment to how Mirage is affected by the Assault Class scan. Previously, Mirage’s decoy health bars would appear during a scan, making it easier to identify the real Mirage. Now, Mirage’s health bars no longer show up with the Assault Class scan, offering a bit more ambiguity for enemies trying to track him down.
Ash’s Upgrades Shuffled and Dash Cooldown Doubled
Ash’s abilities also saw some changes. Most notably, her double ult ability has been moved to level 3, making it harder to access early in the game. This shuffle adds more depth to her upgrade progression, forcing players to adapt their strategy depending on how they level up.
Additionally, Ash’s Dash cooldown has been doubled. This adjustment will give players more time to react when facing this Apex assassin, making her more balanced in engagements. Players who rely on her high mobility will now need to be more strategic in how they use her abilities.
Community reactions
On Reddit, the first comments on the new update have been positive.
- “All of these were needed. Def a step in the right direction!” – Zcarpenter84
- “As an Ash main im fine with this. Double dash and double ult was wild. Plus i missed greedy snare so 10/10” – sleepyguy-
- Great fixes. Certainly a step in the right direction in regards to nerfs. I feel like they could have went a tad bit heavier with them though. Would have liked something done to the Ash dash – Actual-Hedgehog-793
These changes are bound to shift the dynamics in Apex Legends, with adjustments to weapon performance and character abilities. Whether you main an Assault Class legend or rely on the L-Star to take down foes, these updates are something to pay attention to. As always, Respawn’s constant tweaks help to maintain the game’s balance and keep the gameplay fresh.
Stay tuned for more updates as Respawn continues to fine-tune Apex Legends.
Frequently Asked Questions about the new Apex Legends Update
What are the new weapon changes in the Apex Legends update?
The L-Star and Rampage weapons have both been tuned. The L-Star’s damage is now 19 (down from 20) and overheats slightly faster. The Rampage’s damage has been reduced from 30 to 29. These changes aim to balance weapon performance.
What is the change to the Assault Class scan?
The Assault Class scan duration has been reduced from 4 seconds to 2 seconds, allowing players to scan enemies more quickly and efficiently.
How does Mirage’s health bar change affect gameplay?
Mirage’s health bars no longer appear during an Assault Class scan, making it harder for enemies to identify his decoys during scans.
What is the impact of Ash’s dash cooldown change?
Ash’s dash cooldown has been doubled, giving players more time to react when facing her in combat, and making her abilities more balanced.
How has Ash’s upgrade progression changed?
Ash’s double ult has been moved to level 3, meaning players will now need to level her up further before unlocking this powerful ability.
Are there any other changes for Ash in this update?
Yes, Ash’s upgrades have been shuffled in this patch, altering how her abilities are unlocked and requiring players to adjust their strategy accordingly.