Apex Legends is working on something big — a brand-new universal passive system currently known as Augments, and it could be one of the most ambitious gameplay shakeups the game has ever seen.
According to new Leaks, Augments will be selectable by any legend, act as in-match upgrades, and offer everything from wallrunning to double tacticals and infinite ammo. While it’s still in early development with no ETA for release, the leaked list of perks is already wild.
Here’s everything we know so far about the upcoming Augment system in Apex Legends.
🧠 What Are Augments in Apex Legends?
Augments are selectable passives that any legend can equip. Think of them like in-match upgrades that give your legend extra abilities, utility, or mobility, regardless of your role.
Key Features:
- You’ll be able to select two augments per match
- Rare augments take up both slots
- You can pick them during a match
- Augments may also spawn in loot bins and hot zones
- Gold loot bins will have a 100% chance to contain Augments
They seem to act similarly to perks in other games, but in Apex’s case, you mix and match them mid-game, creating a more flexible and reactive playstyle.
🔧 All Leaked Augments (So Far)
Here’s a breakdown of every Augment currently leaked:
🔹 Utility & Team-Based Augments
- Squad Heal – Regen items heal nearby teammates as well
- Battery Printer – Automatically spawns a shield battery every 20 seconds (stops at 6)
- Plus One Ult Charge – Grants one additional ultimate charge
- Heal Overflow – Extra healing past max HP becomes shield;shield overflow becomes healing
- Armor Overflow – After 30s of no damage, regenerates up to +25 shield in small ticks
🔫 Combat & Awareness Augments
- Reload Expert – Gain 4 seconds of fast reload after cracking enemy shields
- Combat Awareness – Scans for enemies within 200m, pings 3 times at 4-second intervals
- Spotter – Pings enemies firing weapons within 150–200m on minimap
- Deathbox Vision – On knock: refill 2x sniper or 3x standard ammo
- Infinite Ammo – Grants infinite ammo for both equipped weapons; locks inventory ammo slots
- Midas Touch – Likely upgrades your weapon to gold/max tier (still undefined)
⚙️ Cooldown & Tactical Enhancers
- Reduced Cooldowns – Reduces ability cooldowns (self-explanatory)
- Double Tactical – Use two tactical abilities (exact cooldowns unknown)
- Scans – Currently undefined, may relate to recon tracking
- Legend Expert – Undefined, could relate to class synergy or ult scaling
🧱 Movement Augments
- Dash – Grants a dash ability (likely short burst forward)
- Schmovement – +8% movement speed, double jump with cooldown
- Wallrun – Currently undefined, assumed to allow wall-running like in Titanfall
📦 Loadout & Resource Augments
- Ammo Stacks – Increases ammo stack capacity
- Battle Prepper Heals – Undefined, likely grants healing on weapon swap or damage
🧩 Default Class Augments
If Players don’t pick augments manually, each class gets one by default:
- Support – Squad Heal
- Offense – Reload Expert
- Recon – Combat Awareness
- Skirmisher – Reduced Cooldowns
- Defense – Battle Prepper Heals
This ensures every legend starts with some benefit — even if they skip the system entirely.
💎 Loot System Details
According to the leak:
- Gold loot bins have a 100% drop rate for Augments
- Regular loot bins and hot zones may also contain them randomly
- Players will be able to select, swap, or upgrade augments mid-match
This introduces a brand-new dynamic for players chasing high-value drops — it’s not just about guns anymore, but passive power-ups.
🛠️ Still in Early Development
There’s no timeline for when Augments will arrive in-game. These systems are still deep in development, and everything is subject to change.
Respawn may still iterate on:
- How Augments are found or selected
- How often you can use them
- Whether they’ll be LTM-exclusive or enter core modes like Ranked
🔥 Why This Matters
If fully implemented, Augments could completely redefine how Apex Legends is played. For the first time ever, you might be able to:
- Customize your playstyle regardless of your legend
- Wallrun, double jump, or dash as any character
- Support your team with AoE healing or ult boosts
- Build your own perk setup mid-game
That’s not just loadout flexibility — it’s a sandbox-level change to the Apex experience.
For more Apex Legends leaks, update previews, and weapon breakdowns, visit ALegends.gg
Source: Hypermyst on YouTube
Frequently Asked Questions
What are Augments in Apex Legends?
Augments are a new selectable passive system that give you bonus abilities during a match. You can equip two at once — or one rare Augment that takes both slots.
How do I get Augments?
You’ll be able to pick them during the match, and they may also drop in loot bins, hot zones, or be guaranteed in gold bins.
Can any legend use any Augment?
Yes. Augments are not tied to specific legends, meaning you can mix different playstyles regardless of class or role.
When will Augments be added?
There’s no ETA. The system is in early development and could change significantly before release.
Will Augments be in Ranked?
It’s unclear. Respawn may test the system in LTMs first, but based on design, they could be balanced for core modes too.

